prIMOA [Maya Version]

Article / 30 April 2020

# Documentations (prIMOA for Maya)

store 1 link

store 2 link


*must read

register and migrate tool (link1)

or

register and migrate tool (link2)


# Minimum Requirements:

- Autodesk Maya (2018 - 2020)

- Internet Connection


# prIMOA (PT)

Author    : Prana Ronita

Website  : https://prsfx.net

Email      : prana.ronita@gmail.com | prsfx.net@gmail.com


# Preview



# About

Animation tool for animator. (Single Workstation License). Click Icon to reload interface.



# Features:

- Dock Dock Go widgets:

    . Let your most used tool to stand outside from the main widget.



- Dummy locator and dummy box curve creation:

    . To assist some pose or placing custom parent object .



- Graph editor and adjust curves tangent tools: 

    . Toggle to show Curve/Graph Editor and adjust animation tangent.



- In-Between Key tools (I.B.K.):

    . Most used tool. Add in-between key from first key and second key from range 0% to 100% to adjust.



- Set Key tools:

    . Set your key to normal or as a breakdown key.



- Snap Pose tools:

    . Let your controller stay for selected frame range. When we said stay, they must stay.



- Library tools:

    . Controller: Store your controller selection, so next time you don't have to select it one by one again.

    . Animation: Store your selected animation in FBX format, next time you can re-use it for another project.

. Controller Library:

. Animation Library:



- Move Key by Integer tools:

    . Switch your selected key to move by number(Integer) value. Most used case is when you drag selected keys is heavy, so this tool will do it with fewer clicks.



- "Parent" tools:

    . Constraint parent first object to second object sometime is pain in the ass, specially when I become animator longggg time ago. So this tool will adjust to parent/attach it from selected frame, then you can detach it on another frame.



- Viewport tools:

    . Pause: Pause your viewport. Yes, sometimes it's heavy. Use it if you know which keys you want to move then you can unpause it.

    . Ghost: Boo! View ghosting animation from your selected object.

    .  Trails: View motion trail from selected object.

    .  Unghost: What?! It's obvious to unghost your ghosting object. Don't call Constantine or Ghostbuster.



# System, API and availability

System:

  - Linux       [√]

  - Windows [√]

  - MacOS     [√]


API:

  - Python 2.7


Availability:

  - Maya (2018 - 2020)



# Installation:

- Extract "PrSfx" to some location. *For Windows, don't put it on "Program Files" or "Program Files  (x86)" some Windows Home user can't access that folder.

- Boot up your Maya. 

- Locate "prIMOAinstall.py" from PrSfx/prsfxTools/Maya .

- Select your Maya shelve.

- Drag and drop "prIMOAinstall.py" to Maya viewport.

- Click icon on the shelve.

- Ready to use.

prCLSRU [Maya Version]

Article / 30 April 2020

# Documentations (prCLSRU for Maya)

store 1 link

store 2 link


*must read

register and migrate tool (link1) 

or

register and migrate tool (link2)


# Minimum Requirements:

- Autodesk Maya (2018 - 2020)

- Internet Connection


# prCLSRU (PT)

Author    : Prana Ronita

Website  : https://prsfx.net

Email      : prana.ronita@gmail.com | prsfx.net@gmail.com


# Preview



# About

Quick Look Dev tool for create camera, lights and shaders. (Single Workstation License). Click Icon to reload interface.


# Features:

- Dock Dock Go widgets:

    . Let your most used tool to stand outside from the main widget.


- Camera tool:

     . Create custom camera with show far clip and near clip, color checker and shader ball in camera attribute.


- Lighting tools:

    . Instantly add light from your favourite render engine (Arnold, VRay and Redshift).


- Quick shading tools:

    . Add quick shader to selected object from your favourite render engine (Arnold, VRay and Redshift).



- Render layer tools:


    . Add most common or complex render layer. Basically it used to seperate FG, MG and BG for compositing.


- Object Render Stats tools:

    . Toggle your selected object render stats.


- Utilities

    . Common tools used to objects.


# System, API and availability

System:

  - Linux       [√]

  - Windows [√]

  - MacOS     [√]


API:

  - Python 2.7


Availability:

  - Maya (2018 - 2020)


# Installation:

- Extract "PrSfx" to some location. *For Windows, don't put it on "Program Files" or "Program Files  (x86)" some Windows Home user can't access that folder.

- Boot up your Maya. 

- Locate "prCLSRUinstall.py" from PrSfx/prsfxTools/Maya .

- Select your Maya shelve.

- Drag and drop "prCLSRUinstall.py" to Maya viewport.

- Click icon on the shelve.

- Ready to use.


# Interface



prsfx-tools [Maya Version]

Article / 22 April 2020

# Documentations (prsfx-tools for Maya)

#tba1

#tba2

*must read

https://prsfx.net/blog/pLz0/register-tool-and-migrate-tool-for-prsfx-tools-maya 

or

https://www.artstation.com/prsfx/blog/pLz0/register-tool-and-migrate-tool-for-prsfx-tools-maya


# Preview



# Minimum Requirements:

- Autodesk Maya (2018 - 2020)


# prsfx-tools (FT)

Author    : Prana Ronita

Website  : https://prsfx.net

Email      : prana.ronita@gmail.com | prsfx.net@gmail.com


# About

This is launcher for my tool development.


# System, API and availability

System:

  - Linux       [√]

  - Windows [√]

  - MacOS     [√]


API:

  - Python 2.7


Availability:

  - Maya (2018 - 2020)


# Installation:

- Extract "PrSfx" to some location. *For Windows, don't put it on "Program Files" or "Program Files  (x86)" some Windows Home user can't access that folder.

- Boot up your Maya. 

- Locate "prsfxToolsInstall.py" from PrSfx/prsfxTools/Maya .

- Select your Maya shelve.

- Drag and drop "prsfxToolsInstall.py" to Maya viewport.

- Click icon on the shelve.

- Ready to use.

or

- Drag and drop "prsfxToolsShelfSetup.py" to Maya viewport.

- Ready to use.


# Interface



# Details:

- Files Tab:


- Object Tab:


- Naming and Editor Tab:


Register Tool and Migrate Tool for prsfx-tools Maya

Article / 22 April 2020

# Register Tool

This is Register Tool. Each tool that I made include with this form. To get update from one of my tool. You need to register to your product. And this is your privilege.

# Information:

- path folder:

    Some module need to be place/force. You need to add your Maya version path to this field. 

- tools:

    Each time you launch from one of my tool. This form will automatically detect current plugins.

- your data:

    You email information and tool password will be use to get update from me.


# Note:

You only receive product information from "prsfx.tools@gmail.com". This email only doing this task.

For information and update tool, you will receive from "prsfx.net@gmail.com" or "prsfx.cloud@gmail.com".

PT version required registration to activate module and features.

You can skip this if you are using FT version if you want.


#

- This one of example if form can't detect your Maya folder. 


#

- After you finished filling the form. The modules will check and register your product. Which email you used and product tool will be inform to your email.


##########################################################################################################


# Migration Tool

- this is an example if one of the PT version product doesn't valid.


#

- and this is when key is valid and your workstation is registered.

Artist Playblast [Maya Version]

Article / 22 April 2020

# Documentations (Artist Playblast for Maya)

store 1 link

store 2 link


*must read

https://prsfx.net/blog/pLz0/register-tool-and-migrate-tool-for-prsfx-tools-maya 

or

https://www.artstation.com/prsfx/blog/pLz0/register-tool-and-migrate-tool-for-prsfx-tools-maya


# Preview


# Minimum Requirements:

- Autodesk Maya (2018 - 2020)


# Artist Playblast (FT)

Author    : Prana Ronita

Website  : https://prsfx.net

Email      : prana.ronita@gmail.com | prsfx.net@gmail.com


# About

Looking for custom playblast with custom artist name and project title?

Back in the day, I looked for custom playblast for previs or preview for supervisor/client/else.

I found it.. But, yea I hate to say "but.."

I can't add custom artist name. Sometime (many time?), artist work in different workstation. Or prolly my search suck.

Here you and it's free.. Feel free to donate...

Enjoy....


# System, API and availability

System:

  - Linux       [√]

  - Windows [√]

  - MacOS     [√]


API:

  - Python 2.7


Availability:

  - Maya (2018 - 2020)


# Installation:

- Extract "PrSfx" to some location. *For Windows, don't put it on "Program Files" or "Program Files  (x86)" some Windows Home user can't access that folder.

- Boot up your Maya. 

- Locate "artistPlayblastInstall.py" from PrSfx/prsfxTools/Maya .

- Select your Maya shelve.

- Drag and drop "artistPlayblastInstall.py" to Maya viewport.

- Click icon on the shelve.

- Ready to use.


# Interface


# Details:

- Camera Tab:


- Option Tab:


- Display Tab: