# Documentations (prIMOA for Maya)
# Minimum Requirements:
- Autodesk Maya (2018 - 2020)
- Internet Connection
# prIMOA (PT)
Author : Prana Ronita
Website : https://prsfx.net
Email : firstname.lastname@example.org | email@example.com
Animation tool for animator. (Single Workstation License). Click Icon to reload interface.
- Dock Dock Go widgets:
. Let your most used tool to stand outside from the main widget.
- Dummy locator and dummy box curve creation:
. To assist some pose or placing custom parent object .
- Graph editor and adjust curves tangent tools:
. Toggle to show Curve/Graph Editor and adjust animation tangent.
- In-Between Key tools (I.B.K.):
. Most used tool. Add in-between key from first key and second key from range 0% to 100% to adjust.
- Set Key tools:
. Set your key to normal or as a breakdown key.
- Snap Pose tools:
. Let your controller stay for selected frame range. When we said stay, they must stay.
- Library tools:
. Controller: Store your controller selection, so next time you don't have to select it one by one again.
. Animation: Store your selected animation in FBX format, next time you can re-use it for another project.
. Controller Library:
. Animation Library:
- Move Key by Integer tools:
. Switch your selected key to move by number(Integer) value. Most used case is when you drag selected keys is heavy, so this tool will do it with fewer clicks.
- "Parent" tools:
. Constraint parent first object to second object sometime is pain in the ass, specially when I become animator longggg time ago. So this tool will adjust to parent/attach it from selected frame, then you can detach it on another frame.
- Viewport tools:
. Pause: Pause your viewport. Yes, sometimes it's heavy. Use it if you know which keys you want to move then you can unpause it.
. Ghost: Boo! View ghosting animation from your selected object.
. Trails: View motion trail from selected object.
. Unghost: What?! It's obvious to unghost your ghosting object. Don't call Constantine or Ghostbuster.
# System, API and availability
- Linux [√]
- Windows [√]
- MacOS [√]
- Python 2.7
- Maya (2018 - 2020)
- Extract "PrSfx" to some location. *For Windows, don't put it on "Program Files" or "Program Files (x86)" some Windows Home user can't access that folder.
- Boot up your Maya.
- Locate "prIMOAinstall.py" from PrSfx/prsfxTools/Maya .
- Select your Maya shelve.
- Drag and drop "prIMOAinstall.py" to Maya viewport.
- Click icon on the shelve.
- Ready to use.