Daily tool for camera, lightings, shaders, rendering and common utility in Maya.Help your repeatable task way more faster.
You can download it on my github page: https://github.com/prsfx/prCLSRU
For online documentation: https://prsfx.net/projects/XBVmow?album_id=1763099
How to install:
1. Delete the older pr_clsru scipt (prsfxMaya folder and the whole pr_clsru file)
2. Extract prCSLRU_forMaya.zip to your maya script folder
Windows 10: username\Documents\maya\scripts
for detail you can check: http://help.autodesk.com/view/MAYAUL/2017/ENU/?guid=GUID-FA51BD26-86F3-4F41-9486-2C3CF52B9E17
In my case, I don't have to add it to each version. Because you can call it globally.
3. Chose which shelf you want to put this tools. Drag and drop prCLSRU_dragAndDrop.py to Maya viewport.
4. Ready to use.
If you have any suggestion you can email me:
Subject: [prCLSRU] "feedback" / "input" Send to : firstname.lastname@example.org cc to email@example.com
For bug report use:
Subject: [prCLSRU] "bug report" Send to : firstname.lastname@example.org cc to email@example.com
or tweet me @prsfx
Thank you for usin this tool.
Fixing shader bug that can't load. Just replace your current prCLSRU with the v1.3.1