Animation Tool for Maya. Your animation shall be more lightly.


# Documentations (prIMOA for Maya)


*must read
register and migrate tool (link1)
register and migrate tool (link2)

# Minimum Requirements:
- Autodesk Maya (2018 - 2020)
- Internet Connection

# prIMOA (PT)
Author    : Prana Ronita
Website  :
Email      : |

# About
Animation tool for animator. (Single Workstation License). Click Icon to reload interface.

# Features:
- Dock Dock Go widgets:
    . Let your most used tool to stand outside from the main widget.

- Dummy locator and dummy box curve creation:
    . To assist some pose or placing custom parent object .

- Graph editor and adjust curves tangent tools:
    . Toggle to show Curve/Graph Editor and adjust animation tangent.

- In-Between Key tools (I.B.K.):
    . Most used tool. Add in-between key from first key and second key from range 0% to 100% to adjust.

- Set Key tools:
    . Set your key to normal or as a breakdown key.
- Snap Pose tools:
    . Let your controller stay for selected frame range. When we said stay, they must stay.

- Library tools:
    . Controller: Store your controller selection, so next time you don't have to select it one by one again.
    . Animation: Store your selected animation in FBX format, next time you can re-use it for another project.

- Move Key by Integer tools:
    . Switch your selected key to move by number(Integer) value. Most used case is when you drag selected keys is heavy, so this tool will do it with fewer clicks.

- "Parent" tools:
    . Constraint parent first object to second object sometime is pain in the ass, specially when I become animator longggg time ago. So this tool will adjust to parent/attach it from selected frame, then you can detach it on another frame.

- Viewport tools:
    . Pause: Pause your viewport. Yes, sometimes it's heavy. Use it if you know which keys you want to move then you can unpause it.
    . Ghost: Boo! View ghosting animation from your selected object.
    .  Trails: View motion trail from selected object.
    .  Unghost: What?! It's obvious to unghost your ghosting object. Don't call Constantine or Ghostbuster.

# System, API and availability
  - Linux       [√]
  - Windows [√]
  - MacOS     [√]

  - Python 2.7

  - Maya (2018 - 2020)

# Installation:
- Extract "PrSfx" to some location. *For Windows, don't put it on "Program Files" or "Program Files  (x86)" some Windows Home user can't access that folder.
- Boot up your Maya.
- Locate "" from PrSfx/prsfxTools/Maya .
- Select your Maya shelve.
- Drag and drop "" to Maya viewport.
- Click icon on the shelve.
- Ready to use.

Standard Use License
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).


One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
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